Posted on futurizekorea.com
Pearl Research released a new report that found the Korean online games market grew over 20 percent last year:
In order for the South Korean market to keep growing, says Pearl, it’ll have to contend with intensifying domestic competition, a government crackdown on web-based board games, fewer capital resources for small and independent publishers, and the correlated rise in development costs as the market becomes packed with contenders.
The Korea Association of Game Industry unveiled new industry guidelines including a new rule limiting “virtual gambling” to ten hours a day:
NHN, No.1 Web portal operator that owns an online game site Hangame, as well as other members will start to take measures on a “voluntary basis.”
“It’s about time the Korean game industry should take social responsibility in proportion to the fast growth it has achieved up to date,” KAOGI Chairman Kim Jung-ho said.
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